Modelling user behaviours from Gener8’s passive datasets enables a validated understanding of people’s interests
At Gener8, we leverage our passive, interconnected data feeds to infer user interests in topics like Video Gaming based on recent user activity. In this article we focus on how this dramatically enhances audience research capabilities.
Passive data user interest modelling enables a validated, live view of user interests and purchase behaviours, which aren’t impacted by the spectre of survey fraud or infrequent and out-of-date survey waves. Each inferred interest provides an additional perspective for understanding the user, enabling cross-analysis across multiple dimensions.
For instance, users who have made purchases from the PlayStation Store or Xbox (Microsoft) Network in the last 6 months show a strong inferred interest in video gaming, with index scores of i243 and i210, respectively. This aligns closely with declared survey data, where 76% of PlayStation Store shoppers reported engaging with video games at least on a weekly basis, indexing at i152 compared to the overall population.
And while it's easy to assume that those purchasing from the PlayStation Store have an interest in video gaming, the real value lies in discovering that PlayStation owners and players also show a strong interest in Following Football (i145), Following Formula 1 (i139), and Watching TV (i129), perhaps as men tend to index highly as PlayStation owners at i127.
What's more, we can then dive deeper and analyse how buyers of FC25 (a football game formally known as FIFA) compare against the average PlayStation player.
Those who purchased FC25 or any of its point packs were significantly more likely (+111 vs. PlayStation overall) to show an interest in Following Football, which is unsurprising given the game's specialised nature. Notably, they also showed a greater interest in Gym & Exercising (+24) and Style & Fashion (+33) — all of which are valuable audience insights for shaping media activation campaigns, partnerships, and collaborations.
By implementing the inferred user scoring process across our userbase, we are also able to:
At Gener8 we sit on a vast array of data feeds, including:
By analysing each data feed with a pre-built intent trigger model for an interest like Video Gaming, we can start to identify the users who have an interest in this topic. See how we achieve this in detail in our previous article.
When developing passive data modelling-based classification for our users we combine the search intent signals with those of web browsing activity, purchases and app usage. What's more we score the user activity for each data source based on behaviour frequency and depth (e.g. action and/ or purchase intent search terms) to extend our confidence.
We utilised Gener8's Psychographics alongside Gener8 Snapshot survey responses and the Purchase Intelligence dataset to uncover insights from those with an interest in Video Gaming.
Gener8 Labs’ complete data and insights solution empowers media and marketing businesses to find actionable consumer and market insights, using our unique, consented, first party panel data sets that are all connected around one user ID.
Discover how you can power your decisions and gain a competitive edge from our behavioural truth set by contacting us today!